Headshaker

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Headshaker
As armament power increased, classic SPG cabin configurations no longer met contemporary requirements, leading to the development of a vehicle with a fundamentally new arrangement. One such project was the Headshaker self-propelled gun with a manned turret that could rotate across two planes. Placing the support and rotation mechanism in the upper part of the cabin made it possible to significantly lower the vehicle's profile and use a powerful gun with a wide aiming range. Another important feature was a cooling system with ribbed heat-exchange elements, increasing the gun's reliability. However, despite all the benefits, the project was terminated due to the complexity and high production costs.

5.5-inch AT Gun Mk. II

Headshaker

SR C42H

Rolls-Royce Meteor MK. VIB

Headshaker

Shell Types:

AP
HE
HE

Equipment:

Consumables:

Firepower:

Ammunition36 (rounds)
Caliber139.7 (mm)
Damage580 / 720 / 770 (HP)
Penetration265 / 205 / 70 (mm)
Rate of Fire4.51 (rounds/min)
Average Damage per Minute2617 (HP)
Shells in the Magazine  
Time for Loading Between Shots  (s)
Time for Complete Loading  (s)
Gun Loading13.30 (s)
Aiming Time2.20 (s)
Dispersion at 100 m0.32 (m)

Mobility:

Weight54.00 (t)
Engine Power800 (h.p.)
Specific Power14.81 (h.p./t)
Top Speed37 (km/h)
Reverse Speed14 (km/h)
Traverse Speed33 (deg/s)
Turret Traverse Speed25 (deg/s)

Survivability:

Hit Points1650 (HP)
Hull Armor139 / 57 / 38 (mm)
Turret Armor247 / 57 / 38 (mm)

Spotting:

View Range380 (m)
Signal Range670 (m)
 

Crew:

Commander(Radio Operator)
Gunner
Driver
Loader